I'm a software engineer who loves board games. Specially those of the heavy, economic, kind. Age of Steam, Indonesia, Brass and pretty much any every train game out there.
Lately, I've been feeling a bit of a creator's itch (there's a lot of blame to go around, but I would put the Indie Hackers community as top culprit), and when that bug bites you it's very difficult to stop until you come up with something to show. I wondered what I could accomplish in a short time span, that I would find useful and a pleasure to work with.
Well, developing a web app that finds value on the market of board games seems like a fit on many levels. It's like presenting in a digestible format, the kind of information we grapple with when playing those kinds of board games I mentioned above, but based on real data, from a real market!
This is why Win-Win exists. Hopefully, not just you, finding a gem here, will get the value out of this, but the person selling the game would also get his item recognized and sold faster! It's really a win-win situation.
I would say there is still improvements to be made, and bugs to fix. So, any way you can contribute would be awesome. If you have ideas, issues or comments, you can reach me on Boardgamegeek (realgabriel), on Twitter (@its_winwin_app), or email ().
Enjoy those wins,
P.S. If you find one of those bargains, you can buy me a candy bar and support this project.